<!DOCTYPE html>

<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Your Canvas</title>

<style type="text/css"><!--
#container { position: relative; }
#imageTemp { position: absolute; top: 1px; left: 1px; }
--></style>

</head>
<body>
<canvas id="imageView" width="600" height="500"></canvas>

<script type="text/javascript">
var canvas, context, canvaso, contexto;
canvaso = document.getElementById('imageView');
context = canvaso.getContext('2d');
context.lineWidth = 5;

context.strokeStyle = '#000000';
context.save();
context.translate(60.5, 44);
context.scale(0.7, 1);
context.beginPath();
context.arc(0, 0, 37, 0, 6.283185307179586, false);
context.stroke();
context.closePath();
context.restore();

context.strokeStyle = '#000000';
context.beginPath();
context.moveTo(60, 7);
context.lineTo(60, 83);
context.stroke();
context.closePath();

context.strokeStyle = '#000000';
context.save();
context.translate(73.5, 82.5);
context.scale(1, 0.38461538461538464);
context.beginPath();
context.arc(0, 0, 14, 0, 6.283185307179586, false);
context.stroke();
context.closePath();
context.restore();

context.strokeStyle = '#000000';
context.save();
context.translate(47, 84);
context.scale(1, 0.3333333333333333);
context.beginPath();
context.arc(0, 0, 13, 0, 6.283185307179586, false);
context.stroke();
context.closePath();
context.restore();
</script>
</body>
</html>